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§ Game Development · Started Aug 2024

Vocab Wanderer.

A fun, visual novel-style adventure to master English verbs and vocabulary.

C#

§ Cutscene · Game Development

A fun, visual novel-style adventure to master English verbs and vocabulary.

Role

Full-stack Developer

Timeline

Started Aug 2024

Kind

Game Development

Status

Completed

Problem

Conventional English learning methods are often boring because they focus on passively memorizing formulas/words, making learners quickly bored and having difficulty understanding the use of words in real-life contexts.

Overview

Vocab Wanderer is a casual visual novel-inspired game that makes learning English vocabulary fun and immersive. Explore different scenes, uncover missing letters, and complete verb-based challenges in context!

Approach

  1. / 01Interactive Visual Novel Mechanics: Design a relaxed storyline with multiple scenes using Unity to provide visual context for each new vocabulary word.
  2. / 02Dynamic Puzzles & Offline-First Architecture Implemented contextual missing-letter challenges to actively test players' comprehension, alongside an offline-capable system that allows users to learn anywhere without internet dependencies.

Outcome

  • Improves New Vocabulary Retention: The story's context-based learning mechanism helps players remember the meaning and usage of verbs much longer than traditional list memorization methods.
  • High Accessibility for Continuous Learning Delivered a fully functional offline learning experience, eliminating internet connectivity barriers and keeping users engaged with the educational material without interruptions.

Features

  • Dynamic verb puzzles with missing letters
  • Contextual learning based on real usage
  • Visual novel vibes with interactive scenes
  • Offline learning – no internet required.

Backend metadata

Started Aug 2024

  • game
  • mobile
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